Sunday, September 2, 2018

Atelier Lydie and Suelle Review

And finally to the last game of the trilogy. This game brings back a lot of thing from older games, the main thing to notice is that it's a duo protagonist game again, though in this case they are twins. The other big thing you notice at the start is that this game is episodic again, like how it was in Rorona. As you continue you find more similarities with Rorona such as a mission for every episode before advancing to the next to progress in the story. Though there is no time limit for most of the story other than one specific chapter where the game pretty much warns you of it and the task is simple enough.

The battle system at the start feels really slow until you get more characters and combination skills, then the pace of fights speeds up drastically. One big gripe is that Suelle isn't able to use healing items at all which doesn't make sense since even the character that isn't an alchemist is able to use them, overall it doesn't make that much of an impact other than some end game fights where it gets a bit annoying. Later stages in the game the fights becomes more fluid, well for things that aren't immune to instant death, though some fights can be somewhat unfair unless you specifically planned equipment for them.

One big quality of life change that was finally added of the series that I really liked was that you can finally see what areas do you have events that you could trigger, weather minor events labeled with a ! or a major event labeled with a gold star. This prevent you from having to run around like a headless chicken trying to find the next trigger or next event for a character.

The game itself takes place mainly in a single city, so unlike Firis there isn't multiple towns and a large open world to be explored. Instead the places in this world are split between real world areas and painting world areas. The areas in the painting are generally much more unique as each one has a theme and story to it, with a few areas there are core to the plot.

Once the game got going the game flowed pretty well and had enough to keep me immersed till the end of the game. The true ending as well as all the side events covered most of the story that has been lingering since Sophie pretty well such as Platcha's past as well as the past of other characters within the story. Music and art style of the game are great as always, especially in certain painting worlds. overall a fun trilogy to play and definitely worth checking out.

Time Played: 56 hours
Rating 9/10

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