Wednesday, March 16, 2016

Fire Emblem Fates Birthright Lunatic/Classic/”No Internet” Analysis/Review



Finally finished with Birthright, would have been done much faster if a certain game didn’t have half stamina and stupid skill ups >.>. 

Overall my total game time that is recorded is around 2/3 of Conquest routes, mainly because this route is way easier and levels are generally much more lenient. If you count all the resets I’ve done in Conquest, Birthright only took 2/5 – ½ of the total play time in comparison.

“No Internet” was a rule I set for myself this playthough which disallows the following

  • ·         Any access to DLC
  • ·         Visiting any other person’s My Castle
  • ·         Inheriting any skills using gold


Even with these limits, the game is still much easier than conquest, from what I have seen if you are able to beat conquest on hard, Birthright on Lunatic is around the same difficulty.

An interesting thing to note is that there are quite a bit of gameplay differences between the two routes. One major thing is that the AI is dumbed down in Birthright in comparison, units will suicide into your units even if they do 0 damage or have 0% chance to hit again. Another thing is constant access to 1-2 range healing staffs which makes positioning healers much easier when compared to in Conquest. Level design and how, where and what reinforcements appear are much more “fair” in comparison. There was never a moment in Birthright where I got completely annihilated because of them. Also no Infinite staff skill and Infinite debuff skill on enemies at all in Birthright. 

Level design were much less unique overall when compared to Conquest route, but it still had enough diversity to keep it interesting. It never got to the point like Awakening where a large chunk of the chapters felt like doing the same thing over and over.

The plot is quite a bit better than Conquest, but there are still many moments where the MU turns their brain off for plot reasons. Funny enough Elise gets used in plot more than Sakura in both Conquest and Birthright. I wonder will she get any important role in revelations.
Difficulty is around a 4-5 out of 10, generally the levels are pretty straightforward and easy but if you get careless you can still die pretty easy from mispositioning units.

And that’s about it, there was nothing to really rant about in the level design of this route. The hardest chapter was probably 25 or 27, both of which are easily manageable if you played carefully. Time to finally start Revelation soonish and this time with full use of everything so chances are I won’t even get close to finishing before I head to Japan.