Finally finished with Birthright, would have been done much
faster if a certain game didn’t have half stamina and stupid skill ups
>.>.
Overall my total game time that is recorded is around 2/3 of
Conquest routes, mainly because this route is way easier and levels are
generally much more lenient. If you count all the resets I’ve done in Conquest,
Birthright only took 2/5 – ½ of the total play time in comparison.
“No Internet” was a rule I set for myself this playthough
which disallows the following
- · Any access to DLC
- · Visiting any other person’s My Castle
- · Inheriting any skills using gold
Even with these limits, the game is still much easier than
conquest, from what I have seen if you are able to beat conquest on hard,
Birthright on Lunatic is around the same difficulty.
An interesting thing to note is that there are quite a bit
of gameplay differences between the two routes. One major thing is that the AI
is dumbed down in Birthright in comparison, units will suicide into your units
even if they do 0 damage or have 0% chance to hit again. Another thing is
constant access to 1-2 range healing staffs which makes positioning healers
much easier when compared to in Conquest. Level design and how, where and what
reinforcements appear are much more “fair” in comparison. There was never a
moment in Birthright where I got completely annihilated because of them. Also
no Infinite staff skill and Infinite debuff skill on enemies at all in
Birthright.
Level design were much less unique overall when compared to
Conquest route, but it still had enough diversity to keep it interesting. It
never got to the point like Awakening where a large chunk of the chapters felt
like doing the same thing over and over.
The plot is quite a bit better than Conquest, but there are
still many moments where the MU turns their brain off for plot reasons. Funny enough
Elise gets used in plot more than Sakura in both Conquest and Birthright. I
wonder will she get any important role in revelations.
Difficulty is around a 4-5 out of 10, generally the levels
are pretty straightforward and easy but if you get careless you can still die pretty
easy from mispositioning units.
And that’s about it, there was nothing to really rant about
in the level design of this route. The hardest chapter was probably 25 or 27,
both of which are easily manageable if you played carefully. Time to finally
start Revelation soonish and this time with full use of everything so chances
are I won’t even get close to finishing before I head to Japan.
